Stonetop Session Notes

Posted at — Feb 13, 2022

<2022-01-01 Sat> The Setup

Morgana (she/her) (Fergus)

  1. BG:
    • Witchhunter
    • Curiously young-looking, soft hands
    • Short
    • Ran away to Marshhedge to seek knowledge.
    • Arrogant, know it all
    • Inquisitor apprentice.
    • Came back because she didn’t have any options.
  2. Items:
    • Family’s tannery acts as laboratory
    • Collect things from the forest: strange trinkets, crystals, flowers
    • Make potions and poltices. Generally don’t work.
    • Family owns tannery
  3. Arcana
    • Major Arcana - Twisted Spear
      • Went into a fugue state in the woods.
      • Found naked in the woods.
      • Took spear from dead Fae. Other Fae want it back. (are they the dark presence? did it kill the Fae?)
      • Always carries it.
      • Finding a dead Fae is unheard of.
      • What do you hope to accomplish? “The Fae are terrible and wicked. I’ll use it to save Stonetop and prove I am worthy of respect.
    • Minor Arcana
      • Truth Seeds
        • Found a Marshedge herbalist to teach ritual (make truth seeds)
      • Thunderous Bellow
        • Found in ruin. Got scared in tunnel and left.
        • Brought it back. Haven’t shown anyone.
      • Green Lord’s Shade
        • Has seen the skull-head creature walking in the woods.
        • Green Lords are long extinct.
          • Share aspects with the Fae?
        • You can see a glow in the forest when the Pale Hunter roams around. Connection with Green Lord’s Shade?
  4. NPC’s
    • Closest Kin
      • Tanners (parents). Overbearing. Harping on her to gear married to… some farmer.
        • Farmer is older. Friend of theirs. Widower.
      • Delwin: Secret spouse / lover / boyfriend (Smith)
        • Married?
    • Who do you secretly watch over?
      • Brangwen (midwife’s assistant).
      • Morgana thinks she is a witch. Wants to out/burn her.
      • Visiting the stone late at night.
      • Strange colored smoke from her hut.

Tesni (he/him) (Hoid)

  1. BG:
    • Takes hallucinogens
    • Lanky, never grew out of puberty
    • Auspicious birth
    • Sun shaped birthmark on left (face) cheek
    • Expected to be a Lightbearer, but didn’t happen for decades
    • Preaching to nobody
    • Town fool / “chosen one”
    • Restored shrine at Stonetop
    • Predecessor lived long ago
    • Powers activated by visitation. “Be wary of who you share this with. Agents of shadow are lurking…”
    • Faithful of Tor don’t respect him.
  2. Items:
    • Glass works
      • Built an enclosure on side of house
      • Special projects (magnifying glasses, lenses, etc) prepared for legend / prophecy
        • People think they are a waste of resources
    • Makes / repairs lanterns and glass
    • Makes holy relics (Helior)
      • Lucky things / wards
    • Got high and did a crop circle once that pissed people off
      • Vision of Helior
  3. Helior
    • Try to find less busy times to go to the worship pavilion and maintain the shrine.
      • Sneaky about maintaining it.
      • Gossip: Tesni is fixing the shrine. The gossipers keep quiet though.
    • By consuming (drugs), or staring at the sun, we have visions of Helior.
    • Previous Lightbearer
      • We don’t know who they were.
      • Legend
        • Light banished the evil.
        • Made it safe for Stonetop to prosper.
        • Tor followers disagree!
        • Not many remember the stories.
        • Tesni doesn’t know the true story.
        • Theory: Lightbearer wasn’t human and we must work with them.
    • While lying drunk in a field a servant of Helior visited.
      • A seal is weakening.
      • Need to venture out
    • Invocations:
      • Bath of Healing Light
        • On the down low.
  4. NPC’s
    • Who needs Helior’s light?: The midwife (Meriom).
      • Lots of stillbirths lately.
      • Superstitions?
      • She is unable to have children.
      • Cursed? Unknowingly?

Ifan (Evan) Fletcher (he/him) (Quin)

  1. BG:
    • Grew up civilized.
    • Soul bonded to beast of the wild.
      • Wolverine, bit off Ifan’s finger. Wrestled.
      • Fae magic? Mystery of the forest?
      • Gave him some food, and they got on after.
      • Begrudging friendship. Best friends.
    • Old AF.
    • Makes good arrows.
    • “Old man yells at cloud” type
    • Skips out on harvest. “Gone fishin.”
    • Lives together with adult children.
    • Johan:
      • instinct to eat. Needs to free roam.
      • No matter the distance, Ifan can focus for a moment and call him.
        • Instinctual prodding?
      • Beloved by town.
      • Smart, loyal, clever.
      • Kids go and play with him (they feed him).
  2. Items:
    • Help with hunting, fetching
    • Longbow.
    • Expert and making good arrows
    • Tracking / scouting near the village
    • Loads of hideouts (3), nearby
    • Knows the area
  3. Worries:
    • Know something is out there.
    • Dark, unwholesome presence that lurks in the wood.
      • “There is a dark spirit behind all this.”
      • Looming shadow that portends encounter with Crinwin.
    • Uptick in altercations with the Crinwin (symptom). They are too organized / coordinated now.
      • Lures, ambushes, tactics, swarms.
    • Not a coincidence that the Free Folk left. “They reneged on the bargin.”
    • Lost his wife to the Crinwin years ago (never found the body).
    • “Things are moving against Stonetop”, “There is a storm coming.”
    • People in the village are tired of the warnings.
      • The other hunters find them more believable.
    • Who can tell you more? The Pale Hunter (Tensi: strange skull and antlers?)
  4. NPC’s
    • Closest Kin
      • Braithe (daughter). Live with her, her partner, and their kids.
        • Occupation: works at pub, general laborer (fields)
        • Gifted storyteller
      • Efan:
        • Tells stories of her adventures.
      • Thomas (son in law).
        • Pub keeper.
        • Complains too much.
    • Who would be lost without you?
      • Garet. Trapper. 17-ish
        • A bit shit. Relies on Ifan for where to look.
        • Good heart, not a bad kid. Just isn’t good at trapping.
        • Terrible luck
        • In good shape, contributes, helps with farming.
        • Trapping is the family trade, but he doesn’t like it much.

<2022-01-08 Sat> Clouds on the Horizon

Prep

Setup

Hook

What’s going on?

Agenda

Player Intros

Safety Tools

Add NPC’s (lem)

PC connections

Weather

Meet the town

First adventure

Notes

Berkhard (Marshal)

Events

PC questions

Everyday life

Signals

Threads

Wishes

<2022-01-15 Sat> The Dread Goat’s Maw

Agenda

I wonder…

Vignettes

Expedition (Maw)

Travel to: a place to ambush the goat

Requirements

Challenges / Dangers

  1. Goat (surprise)
  2. Crinwin (regular)
  3. Crinwin (drake riders)
  4. Weather: cold/wind, showers
  5. Getting lost
  6. Plant drakes

POI

End of Session

Likes

Wishes

<2022-01-22 Sat> Leaving Home / Turtle Trouble

I wonder…

Add

Hooks

Agenda

Weather

Notes

Journey to Marshedge

Reqs

POI

Selling

Notes

EOS

Stars

Wishes

<2022-02-05 Sat> Fire Walk With Me

I wonder…

The Steplands

Treasures

Notes

Chart a course

EOS

Stars

Wishes

<2022-02-12 Sat> Thunder on the Steppe

I wonder…

Festival

Marshedge

Notes

EOS

Stars

Wishes

<2022-02-26 Sat> Meet the Town

I wonder…

General

Floating

Hillfolk

Marshedge

Weather

Arcanum

A Sunken Table (33f)

immobile

A big old chunk of stone, maybe five feet across, covered in mud and algae. There are Maker-runes on it, barely visible. Runes for the earth, and spirits, and rejuvenation.

The tablet reveals the workings for a ritual, which you can learn if you…

Convocation of the Soil (33b)

When you spill your blood on the soil and speak the words of convocation, the spirits of the soil will stir and wake, filling the soil with life and energy and nutrients.

When you cast this spell on the fields in early spring, spilling a significant quantity of blood, mark all three debilities and lose all but 1 HP. You need not leave any fields fallow this year, and the autumn harvest will generate \+1d4 Surplus.

However, you must roll \+WIS:

Notes

EOS

Stars

Wishes

<2022-03-12 Sat>

I wonder…

General

Marshedge

Labyrinth

Notes

Rewards

Epilogue